weatherless...................54.92252% offense.......................47.06380% sun...........................33.86844% hyperoffense..................23.75828% balance.......................22.29726% rain..........................20.99748% multiweather..................13.52134% batonpass..................... 6.40071% monotype...................... 4.81027% sunoffense.................... 4.08892% semistall..................... 3.65647% stall......................... 3.22419% sand.......................... 2.54198% rainoffense................... 1.42663% hail.......................... 1.27372% voltturn...................... 0.81842% mononormal.................... 0.77488% monoghost..................... 0.67375% monoflying.................... 0.62195% choice........................ 0.52865% monopsychic................... 0.48456% monowater..................... 0.47443% monofighting.................. 0.46320% sunstall...................... 0.45103% dragmag....................... 0.40207% monodragon.................... 0.37663% monobug....................... 0.32808% monofairy..................... 0.32601% sandoffense................... 0.31918% monosteel..................... 0.29468% monoice....................... 0.25366% monoground.................... 0.24501% monodark...................... 0.23260% rainstall..................... 0.20301% monograss..................... 0.19873% trickroom..................... 0.18608% sandstall..................... 0.16135% hailoffense................... 0.15379% swagplay...................... 0.11263% monoelectric.................. 0.11215% tricksun...................... 0.09772% monopoison.................... 0.09687% monofire...................... 0.09540% monorock...................... 0.08846% trapper....................... 0.08842% tailwind...................... 0.06507% trickrain..................... 0.03718% hailstall..................... 0.00785% allweather.................... 0.00451% tricksand..................... 0.00228% gravity....................... 0.00121% trickhail..................... 0.00028% fear.......................... 0.00016% sandfear...................... 0.00016% Stalliness (mean: -0.364) |# -2.0|#### |############ -1.0|######################## |############################## 0.0|####################### |############# +1.0|###### |### +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.85%