weatherless...................46.47562% sun...........................44.45023% offense.......................40.41512% balance.......................27.16255% hyperoffense..................22.24321% rain..........................20.91472% multiweather..................13.74524% sunoffense.................... 5.92944% batonpass..................... 5.53276% stall......................... 5.30736% semistall..................... 4.87176% monotype...................... 2.27004% sand.......................... 1.56496% sunstall...................... 1.00752% rainoffense................... 0.95610% dragmag....................... 0.44544% monoflying.................... 0.40838% sandstall..................... 0.37068% hail.......................... 0.37045% monoghost..................... 0.36404% monopsychic................... 0.35530% trickroom..................... 0.31314% voltturn...................... 0.30228% mononormal.................... 0.29867% monofighting.................. 0.27872% tricksun...................... 0.26491% choice........................ 0.26451% monowater..................... 0.20150% monoground.................... 0.19141% monodragon.................... 0.18204% monofairy..................... 0.12884% monobug....................... 0.10781% monoice....................... 0.10729% trickrain..................... 0.08842% rainstall..................... 0.08002% tailwind...................... 0.07718% monosteel..................... 0.07430% monograss..................... 0.06740% sandoffense................... 0.05431% monodark...................... 0.04701% hailoffense................... 0.04497% swagplay...................... 0.04144% monoelectric.................. 0.03486% monopoison.................... 0.03410% trapper....................... 0.02461% monofire...................... 0.02105% monorock...................... 0.01319% allweather.................... 0.00214% hailstall..................... 0.00158% tricksand..................... 0.00051% gravity....................... 0.00004% fear.......................... 0.00003% sandfear...................... 0.00003% trickhail..................... 0.00002% Stalliness (mean: -0.209) |# -2.0|###### |############ -1.0|######################## |############################## 0.0|############################# |################### +1.0|########### |#### +2.0|### |## +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.71%