weatherless...................86.58392% balance.......................46.96761% voltturn......................29.19621% offense.......................24.77427% semistall.....................12.75780% stall.........................10.45392% sand.......................... 5.75939% hyperoffense.................. 5.04640% sun........................... 4.47204% rain.......................... 3.77253% monotype...................... 1.97493% monopsychic................... 1.45315% batonpass..................... 1.20070% sandstall..................... 1.17219% multiweather.................. 1.07785% rainstall..................... 0.52034% hail.......................... 0.49074% trickroom..................... 0.24723% trickrain..................... 0.22263% dragmag....................... 0.21642% mononormal.................... 0.16415% monowater..................... 0.14168% tricksun...................... 0.12574% monodragon.................... 0.10635% choice........................ 0.06936% monoflying.................... 0.06627% monoghost..................... 0.04876% monoground.................... 0.04791% monobug....................... 0.04294% sunoffense.................... 0.03389% sunstall...................... 0.03281% monoice....................... 0.02178% rainoffense................... 0.01815% monofighting.................. 0.01470% monosteel..................... 0.01349% hailoffense................... 0.01155% sandoffense................... 0.00828% monograss..................... 0.00589% monorock...................... 0.00523% monofairy..................... 0.00478% monopoison.................... 0.00465% hailstall..................... 0.00422% trapper....................... 0.00297% monoelectric.................. 0.00253% monodark...................... 0.00199% monofire...................... 0.00156% fear.......................... 0.00050% swagplay...................... 0.00014% sandfear...................... 0.00000% tailwind...................... 0.00000% allweather.................... 0.00000% gravity....................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.427) -3.0| | -2.0|# |### -1.0|######## |############## 0.0|##################### |############################## +1.0|##################### |########## +2.0|###### |### +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.85%