weatherless...................88.95346% offense.......................68.97528% hyperoffense..................14.49651% balance.......................13.62355% sand.......................... 9.19509% sandoffense................... 9.13443% stall......................... 2.90467% hail.......................... 1.55614% rain.......................... 0.29531% monograss..................... 0.01924% monotype...................... 0.01924% voltturn...................... 0.00000% rainoffense................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% sun........................... 0.00000% batonpass..................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% semistall..................... 0.00000% sunoffense.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.339) | -1.5|# |####### -1.0|## |########## -0.5|########## |###### 0.0|############################## |# +0.5| | +1.0| | +1.5| |# +2.0| more negative = more offensive, more positive = more stall one # = 1.44%