weatherless...................54.29346% hyperoffense..................48.28516% sand..........................44.14835% sandoffense...................44.13084% offense.......................38.57431% balance.......................12.79514% hail.......................... 1.46566% stall......................... 0.34539% rain.......................... 0.09252% monograss..................... 0.00316% monotype...................... 0.00316% voltturn...................... 0.00000% rainoffense................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% sun........................... 0.00000% batonpass..................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% semistall..................... 0.00000% sunoffense.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.821) | -1.5|# |############################## -1.0|## |## -0.5|##################### |#### 0.0|######### | +0.5| | +1.0| | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 1.47%