balance.......................49.09337% weatherless...................48.32371% offense.......................42.61902% sun...........................15.71229% sand..........................15.28829% rain..........................13.41832% trickroom.....................12.17448% hail.......................... 9.83285% hyperoffense.................. 4.75458% tailwind...................... 4.64904% semistall..................... 3.12743% multiweather.................. 2.33146% tricksun...................... 2.07142% monotype...................... 2.00698% trickhail..................... 1.56006% tricksand..................... 1.00549% voltturn...................... 0.78478% hailoffense................... 0.59640% sunoffense.................... 0.56070% monowater..................... 0.46197% choice........................ 0.44381% stall......................... 0.40559% rainoffense................... 0.39911% monofire...................... 0.38475% monofairy..................... 0.34663% monoice....................... 0.34357% sandoffense................... 0.28995% trickrain..................... 0.24934% monopsychic................... 0.16862% dragmag....................... 0.11622% monoghost..................... 0.05822% sandstall..................... 0.04666% mononormal.................... 0.04510% monoelectric.................. 0.04185% monorock...................... 0.03364% monograss..................... 0.01992% monosteel..................... 0.01985% monofighting.................. 0.01844% sunstall...................... 0.01540% monodragon.................... 0.01528% hailstall..................... 0.01408% monobug....................... 0.01295% rainstall..................... 0.01269% monoflying.................... 0.01244% monoground.................... 0.01022% batonpass..................... 0.00914% monopoison.................... 0.00872% allweather.................... 0.00810% monodark...................... 0.00519% gravity....................... 0.00387% trapper....................... 0.00306% Stalliness (mean: 0.002) |## -1.5|# |## -1.0|###### |########### -0.5|################ |####################### 0.0|############################## |############################ +0.5|##################### |############ +1.0|#### |### +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.62%