weatherless...................79.04819% offense.......................46.09727% balance.......................37.06774% hyperoffense.................. 9.25458% sun........................... 8.61236% trickroom..................... 7.69020% hail.......................... 6.02701% semistall..................... 5.45614% sand.......................... 4.55044% monotype...................... 3.73257% tailwind...................... 3.45263% rain.......................... 2.44813% stall......................... 2.12427% voltturn...................... 1.07586% tricksun...................... 0.98803% sunoffense.................... 0.98254% monoice....................... 0.92765% tricksand..................... 0.70260% multiweather.................. 0.68613% batonpass..................... 0.68613% trickhail..................... 0.64771% monowater..................... 0.59831% mononormal.................... 0.32934% monoelectric.................. 0.31837% sandstall..................... 0.30739% monobug....................... 0.29641% monograss..................... 0.22505% monorock...................... 0.20310% choice........................ 0.19212% monopsychic................... 0.17565% monoghost..................... 0.14821% sandoffense................... 0.13174% dragmag....................... 0.11527% monofire...................... 0.11527% monoflying.................... 0.10978% rainstall..................... 0.10429% monopoison.................... 0.09880% trickrain..................... 0.09880% hailoffense................... 0.09880% monofighting.................. 0.09331% trapper....................... 0.06038% gravity....................... 0.04940% rainoffense................... 0.04391% monosteel..................... 0.04391% monodark...................... 0.03842% monodragon.................... 0.02196% monoground.................... 0.02196% hailstall..................... 0.01647% monofairy..................... 0.01098% sunstall...................... 0.00549% Stalliness (mean: -0.071) |## -1.5|### |###### -1.0|################ |###################### -0.5|####################### |############################## 0.0|########################## |########################### +0.5|##################### |############# +1.0|######## |##### +1.5|### |## +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.48%