weatherless...................76.25962% offense.......................48.60513% balance.......................36.36709% trickroom.....................11.84694% hyperoffense..................11.79030% sand.......................... 8.96332% sun........................... 8.68527% tailwind...................... 8.25276% hail.......................... 6.25868% monotype...................... 4.31027% semistall..................... 2.38022% tricksun...................... 1.90235% multiweather.................. 1.72573% rain.......................... 1.55883% monowater..................... 1.45081% voltturn...................... 1.28747% tricksand..................... 1.23790% monoice....................... 1.06503% sunoffense.................... 1.05218% stall......................... 0.85727% trickhail..................... 0.33419% sandstall..................... 0.25369% dragmag....................... 0.24557% monorock...................... 0.18043% monograss..................... 0.17848% monopsychic................... 0.16766% monoghost..................... 0.16228% monoflying.................... 0.15864% sandoffense................... 0.15765% monobug....................... 0.14726% monofighting.................. 0.13341% monosteel..................... 0.11793% mononormal.................... 0.10514% choice........................ 0.10171% monoelectric.................. 0.10145% monofire...................... 0.08692% monodark...................... 0.08377% monopoison.................... 0.06696% monodragon.................... 0.06122% monoground.................... 0.04091% monofairy..................... 0.03789% batonpass..................... 0.03337% hailoffense................... 0.01842% gravity....................... 0.01784% sunstall...................... 0.00935% rainstall..................... 0.00652% trickrain..................... 0.00498% rainoffense................... 0.00447% trapper....................... 0.00413% hailstall..................... 0.00000% Stalliness (mean: -0.195) |##### -1.5|### |##### -1.0|################ |####################### -0.5|################## |############################## 0.0|####################### |############################ +0.5|###################### |######### +1.0|### |## +1.5|# | +2.0|# | more negative = more offensive, more positive = more stall one # = 0.53%