weatherless...................91.15519% offense.......................62.71369% hyperoffense..................23.44387% balance.......................13.18376% voltturn...................... 8.42919% hail.......................... 6.15941% hailoffense................... 3.23981% batonpass..................... 1.30737% rain.......................... 1.25474% sand.......................... 1.03315% trickroom..................... 0.90049% monotype...................... 0.72659% semistall..................... 0.62944% sun........................... 0.45687% rainoffense................... 0.21283% sunoffense.................... 0.17128% monofighting.................. 0.13282% monowater..................... 0.09885% choice........................ 0.08916% monobug....................... 0.08435% monodark...................... 0.06624% dragmag....................... 0.06486% monodragon.................... 0.05901% mononormal.................... 0.04153% monorock...................... 0.04114% monoflying.................... 0.03953% multiweather.................. 0.03694% monosteel..................... 0.03610% monoice....................... 0.03348% stall......................... 0.02925% monoghost..................... 0.02718% sandoffense................... 0.02685% trapper....................... 0.02535% monofairy..................... 0.01824% monopoison.................... 0.01405% monograss..................... 0.01261% monoground.................... 0.01102% monofire...................... 0.01045% monoelectric.................. 0.00872% tailwind...................... 0.00665% monopsychic................... 0.00563% sandstall..................... 0.00396% trickrain..................... 0.00207% trickhail..................... 0.00066% allweather.................... 0.00025% gravity....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.593) | -2.0|# |### -1.5|######### |############## -1.0|################# |##################### -0.5|############################## |################### 0.0|################## |######## +0.5|## |# +1.0|# | +1.5|# more negative = more offensive, more positive = more stall one # = 0.69%