weatherless...................65.04135% offense.......................60.86576% balance.......................25.69056% sun...........................21.45967% sand.......................... 9.85555% hyperoffense.................. 9.81984% rain.......................... 8.52282% multiweather.................. 7.01730% monotype...................... 3.00297% semistall..................... 2.52494% hail.......................... 2.50766% dragmag....................... 1.67254% monoghost..................... 1.18184% stall......................... 1.09890% voltturn...................... 1.06550% sunoffense.................... 0.83166% sandoffense................... 0.66003% monowater..................... 0.26724% rainoffense................... 0.26724% trickroom..................... 0.23383% monopsychic................... 0.18315% monoflying.................... 0.17624% mononormal.................... 0.17048% sandstall..................... 0.16357% monodragon.................... 0.15781% monofire...................... 0.14629% sunstall...................... 0.13477% monobug....................... 0.13477% hailoffense................... 0.12901% monosteel..................... 0.12440% choice........................ 0.11864% monograss..................... 0.11634% monodark...................... 0.11289% monoelectric.................. 0.10482% monofairy..................... 0.09561% monoground.................... 0.08985% monorock...................... 0.07372% monofighting.................. 0.06335% monopoison.................... 0.05759% monoice....................... 0.03801% tricksand..................... 0.03571% tricksun...................... 0.01613% allweather.................... 0.01497% tailwind...................... 0.01152% hailstall..................... 0.00806% rainstall..................... 0.00461% trickhail..................... 0.00346% trickrain..................... 0.00230% trapper....................... 0.00115% Stalliness (mean: -0.260) |# -1.5|## |###### -1.0|############## |###################### -0.5|############################# |############################## 0.0|###################### |############### +0.5|########## |###### +1.0|### |## +1.5|# |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.60%