weatherless...................65.53078% offense.......................55.98171% balance.......................29.23936% sun...........................22.85721% hyperoffense.................. 9.64638% sand.......................... 8.10748% rain.......................... 7.15805% multiweather.................. 5.50919% semistall..................... 3.61786% hail.......................... 2.19533% voltturn...................... 1.59267% stall......................... 1.51469% monotype...................... 1.26260% sunoffense.................... 0.79963% sandoffense................... 0.44001% trickroom..................... 0.36948% dragmag....................... 0.32460% rainoffense................... 0.26689% sandstall..................... 0.25232% sunstall...................... 0.18962% hailoffense................... 0.14172% monowater..................... 0.12201% monobug....................... 0.11303% monoflying.................... 0.11104% mononormal.................... 0.10650% monograss..................... 0.10221% monopsychic................... 0.10112% monodragon.................... 0.09801% monoghost..................... 0.08287% monosteel..................... 0.07732% monofire...................... 0.07420% monoelectric.................. 0.07394% monoground.................... 0.07203% monodark...................... 0.06185% choice........................ 0.05655% monopoison.................... 0.05652% tricksand..................... 0.05304% monofairy..................... 0.04544% monofighting.................. 0.03704% monorock...................... 0.03274% tricksun...................... 0.02459% allweather.................... 0.02443% monoice....................... 0.02282% hailstall..................... 0.00936% tailwind...................... 0.00733% trickrain..................... 0.00375% trickhail..................... 0.00339% rainstall..................... 0.00202% trapper....................... 0.00193% Stalliness (mean: -0.190) |# -1.5|### |####### -1.0|############### |####################### -0.5|############################# |############################## 0.0|####################### |################## +0.5|############# |######### +1.0|##### |### +1.5|## |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.55%