weatherless...................87.84080% offense.......................45.85908% balance.......................37.13149% hyperoffense..................11.52300% hail..........................10.34552% semistall..................... 4.09139% voltturn...................... 3.46521% trickroom..................... 1.56427% stall......................... 1.39505% rain.......................... 0.96993% monotype...................... 0.85024% tailwind...................... 0.81781% hailoffense................... 0.72288% sun........................... 0.72111% choice........................ 0.47052% sunoffense.................... 0.26238% rainoffense................... 0.16333% sand.......................... 0.15802% monobug....................... 0.14917% monorock...................... 0.14387% monoice....................... 0.14033% mononormal.................... 0.11026% monofighting.................. 0.10849% monoflying.................... 0.08667% monowater..................... 0.06073% monodark...................... 0.06014% monopsychic................... 0.05248% monoghost..................... 0.04127% multiweather.................. 0.03007% trickhail..................... 0.02889% hailstall..................... 0.02771% monopoison.................... 0.02417% monofire...................... 0.01415% monograss..................... 0.01297% monodragon.................... 0.01061% monoelectric.................. 0.01061% monoground.................... 0.00708% swagplay...................... 0.00649% tricksand..................... 0.00649% trickrain..................... 0.00590% dragmag....................... 0.00531% monofairy..................... 0.00472% rainstall..................... 0.00472% monosteel..................... 0.00413% gravity....................... 0.00295% sandoffense................... 0.00236% tricksun...................... 0.00236% fear.......................... 0.00177% sandstall..................... 0.00118% trickfear..................... 0.00118% Stalliness (mean: -0.131) -2.0|# |## -1.5|##### |######### -1.0|############ |################# -0.5|######################## |############################## 0.0|############################## |########################### +0.5|################### |########### +1.0|####### |### +1.5|# |# +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.49%