weatherless...................86.87647% offense.......................38.69768% balance.......................36.18737% hyperoffense..................14.28255% hail..........................12.25128% semistall..................... 9.16938% voltturn...................... 7.06476% trickroom..................... 3.94167% tailwind...................... 2.60805% hailoffense................... 2.02512% stall......................... 1.66301% sun........................... 0.36245% rain.......................... 0.29039% choice........................ 0.28463% sand.......................... 0.23647% sunoffense.................... 0.18692% rainoffense................... 0.06444% monotype...................... 0.03038% tricksun...................... 0.01795% multiweather.................. 0.01565% monofighting.................. 0.00877% dragmag....................... 0.00732% monoice....................... 0.00589% monobug....................... 0.00415% monoghost..................... 0.00403% monorock...................... 0.00234% hailstall..................... 0.00189% mononormal.................... 0.00169% monoflying.................... 0.00165% monopsychic................... 0.00107% monowater..................... 0.00046% monodark...................... 0.00039% monograss..................... 0.00037% trickhail..................... 0.00019% rainstall..................... 0.00009% monopoison.................... 0.00007% trickrain..................... 0.00006% monofire...................... 0.00001% monosteel..................... 0.00000% monoelectric.................. 0.00000% tricksand..................... 0.00000% monodragon.................... 0.00000% swagplay...................... 0.00000% monoground.................... 0.00000% sandoffense................... 0.00000% gravity....................... 0.00000% fear.......................... 0.00000% sandstall..................... 0.00000% monofairy..................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: -0.057) -2.0|## |### -1.5|###### |########## -1.0|############ |############# -0.5|################# |############################## 0.0|###################### |############################ +0.5|################### |############ +1.0|######## |########### +1.5|# |# +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.51%