weatherless...................74.97818% offense.......................46.97885% balance.......................32.14910% hyperoffense..................12.56893% sand..........................11.31822% voltturn...................... 8.30021% rain.......................... 6.19621% sun........................... 6.01587% semistall..................... 4.70671% hail.......................... 3.76807% stall......................... 3.59642% multiweather.................. 2.16281% trickroom..................... 1.55311% monotype...................... 1.38836% hailoffense................... 0.83659% sandoffense................... 0.69003% dragmag....................... 0.56319% sunoffense.................... 0.45044% choice........................ 0.35216% rainoffense................... 0.29750% sandstall..................... 0.25799% monowater..................... 0.18606% monobug....................... 0.17956% monoflying.................... 0.13817% mononormal.................... 0.13524% monofire...................... 0.09656% tailwind...................... 0.08856% monofairy..................... 0.08321% monopsychic................... 0.08135% monosteel..................... 0.07330% monopoison.................... 0.07194% sunstall...................... 0.06818% monoghost..................... 0.06667% monoice....................... 0.05665% monodark...................... 0.05451% rainstall..................... 0.05176% monofighting.................. 0.04987% monoelectric.................. 0.04732% monograss..................... 0.04388% hailstall..................... 0.03981% monodragon.................... 0.03751% monoground.................... 0.03382% tricksand..................... 0.03197% trickhail..................... 0.03062% tricksun...................... 0.02936% monorock...................... 0.02879% allweather.................... 0.02361% gravity....................... 0.01421% trickrain..................... 0.00961% trapper....................... 0.00106% swagplay...................... 0.00038% fear.......................... 0.00018% trickfear..................... 0.00017% Stalliness (mean: -0.107) -2.0|# |## -1.5|###### |########### -1.0|################## |##################### -0.5|########################### |############################## 0.0|########################### |######################### +0.5|################# |########### +1.0|######## |#### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.46%