weatherless...................77.70540% offense.......................46.32316% balance.......................30.00716% hyperoffense..................12.58063% sand..........................11.74456% voltturn...................... 9.45034% stall......................... 6.26321% rain.......................... 5.61205% semistall..................... 4.82585% sun........................... 4.00508% hail.......................... 3.06173% multiweather.................. 2.07971% trickroom..................... 1.71639% hailoffense................... 0.96234% dragmag....................... 0.80989% sandoffense................... 0.62315% sandstall..................... 0.50994% monotype...................... 0.24608% rainoffense................... 0.21776% choice........................ 0.16657% sunoffense.................... 0.13133% tailwind...................... 0.09096% hailstall..................... 0.05689% monobug....................... 0.03247% sunstall...................... 0.02960% rainstall..................... 0.02680% monofairy..................... 0.02612% tricksand..................... 0.02497% monowater..................... 0.02483% monosteel..................... 0.02126% mononormal.................... 0.02069% trickrain..................... 0.01942% monopoison.................... 0.01806% trickhail..................... 0.01801% tricksun...................... 0.01775% monopsychic................... 0.01744% gravity....................... 0.01576% monofighting.................. 0.01398% monofire...................... 0.01281% monoflying.................... 0.01257% monoghost..................... 0.01007% monoelectric.................. 0.00961% monoice....................... 0.00855% monodark...................... 0.00718% allweather.................... 0.00530% monodragon.................... 0.00498% monograss..................... 0.00342% monoground.................... 0.00213% monorock...................... 0.00184% trapper....................... 0.00052% swagplay...................... 0.00032% fear.......................... 0.00002% trickfear..................... 0.00002% Stalliness (mean: -0.047) -2.0| |## -1.5|######## |############ -1.0|######################## |######################### -0.5|############################# |############################## 0.0|############################ |########################## +0.5|################# |############ +1.0|########## |##### +1.5|#### |## +2.0|## |## +2.5|# |## +3.0|## |## +3.5|# more negative = more offensive, more positive = more stall one # = 0.41%