weatherless...................86.62732% offense.......................42.92627% balance.......................33.88511% hyperoffense..................12.82689% voltturn...................... 7.68787% hail.......................... 6.88685% semistall..................... 5.22844% stall......................... 5.13330% rain.......................... 5.04136% trickroom..................... 3.55263% rainoffense................... 2.21041% sun........................... 1.10120% sand.......................... 0.36646% choice........................ 0.31227% sunoffense.................... 0.28798% hailoffense................... 0.24369% monotype...................... 0.17867% hailstall..................... 0.17050% tailwind...................... 0.13681% monoice....................... 0.07788% multiweather.................. 0.02319% rainstall..................... 0.01604% monofighting.................. 0.01545% monorock...................... 0.01505% mononormal.................... 0.01182% monoghost..................... 0.01025% monoelectric.................. 0.00884% monopsychic................... 0.00811% dragmag....................... 0.00627% monowater..................... 0.00541% monodragon.................... 0.00476% monofire...................... 0.00466% monodark...................... 0.00459% monograss..................... 0.00446% monofairy..................... 0.00407% sandoffense................... 0.00387% monoground.................... 0.00272% trickhail..................... 0.00184% monobug....................... 0.00163% monosteel..................... 0.00152% monopoison.................... 0.00121% monoflying.................... 0.00112% tricksand..................... 0.00053% swagplay...................... 0.00047% gravity....................... 0.00047% sandstall..................... 0.00010% tricksun...................... 0.00003% sunstall...................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.056) -2.0|# |## -1.5|#### |############# -1.0|################### |######################### -0.5|########################## |######################### 0.0|############################## |######################## +0.5|################## |############# +1.0|####### |### +1.5|###### |### +2.0|## |# +2.5|## |# +3.0| more negative = more offensive, more positive = more stall one # = 0.44%