weatherless...................84.11087% offense.......................42.27351% balance.......................35.85383% hyperoffense..................13.18450% hail.......................... 6.20171% sun........................... 5.81855% semistall..................... 5.65576% sand.......................... 4.13806% stall......................... 3.03241% trickroom..................... 2.32409% voltturn...................... 1.52235% sunoffense.................... 0.86300% multiweather.................. 0.62660% monotype...................... 0.47654% hailoffense................... 0.47459% rain.......................... 0.36574% trickhail..................... 0.35479% choice........................ 0.34483% tricksand..................... 0.15702% sunstall...................... 0.14252% sandoffense................... 0.12917% tricksun...................... 0.11315% sandstall..................... 0.08561% hailstall..................... 0.08305% mononormal.................... 0.08096% monoice....................... 0.05151% monodark...................... 0.04364% monobug....................... 0.04270% monoelectric.................. 0.03645% monowater..................... 0.03337% monoghost..................... 0.03236% monofighting.................. 0.03036% dragmag....................... 0.03025% monorock...................... 0.02505% monopsychic................... 0.02451% monograss..................... 0.02307% monopoison.................... 0.02173% tailwind...................... 0.02149% monofire...................... 0.01707% rainoffense................... 0.01697% monoflying.................... 0.00958% monodragon.................... 0.00919% monosteel..................... 0.00854% monoground.................... 0.00610% monofairy..................... 0.00551% rainstall..................... 0.00328% gravity....................... 0.00071% allweather.................... 0.00041% Stalliness (mean: -0.078) -2.0|# |#### -1.5|####### |########### -1.0|############## |################### -0.5|######################### |############################# 0.0|############################## |############################ +0.5|#################### |############# +1.0|########## |###### +1.5|### |## +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.44%