weatherless...................85.20268% balance.......................35.70612% offense.......................31.11694% hyperoffense..................12.57488% semistall.....................11.24677% stall......................... 9.35529% hail.......................... 6.34849% sand.......................... 4.54539% sun........................... 4.11411% trickroom..................... 0.93610% voltturn...................... 0.90076% sunoffense.................... 0.68266% sunstall...................... 0.66864% hailoffense................... 0.60714% multiweather.................. 0.27735% dragmag....................... 0.10634% trickhail..................... 0.09637% choice........................ 0.07890% rain.......................... 0.06911% sandoffense................... 0.06108% tricksun...................... 0.05886% sandstall..................... 0.05538% hailstall..................... 0.03197% monotype...................... 0.02455% tricksand..................... 0.02044% tailwind...................... 0.01256% mononormal.................... 0.00469% monofire...................... 0.00346% monorock...................... 0.00327% monobug....................... 0.00318% monoelectric.................. 0.00225% monopsychic................... 0.00209% monowater..................... 0.00150% monoghost..................... 0.00120% rainoffense................... 0.00091% monograss..................... 0.00074% monosteel..................... 0.00065% monoice....................... 0.00057% monodragon.................... 0.00044% monofighting.................. 0.00028% monodark...................... 0.00022% monopoison.................... 0.00019% monoflying.................... 0.00004% monoground.................... 0.00001% rainstall..................... 0.00000% gravity....................... 0.00000% monofairy..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.230) -2.0|### |#### -1.5|########## |########### -1.0|############## |################# -0.5|####################### |####################### 0.0|########################## |############################## +0.5|####################### |###################### +1.0|############### |#################### +1.5|####### |### +2.0|# |##### +2.5|##### |### +3.0| more negative = more offensive, more positive = more stall one # = 0.37%