weatherless...................83.64481% offense.......................43.92912% balance.......................34.59632% hyperoffense..................13.21292% hail.......................... 6.45262% sun........................... 5.71193% semistall..................... 5.21338% sand.......................... 3.88867% stall......................... 3.04826% trickroom..................... 2.18506% voltturn...................... 0.93442% monotype...................... 0.85465% sunoffense.................... 0.70081% hailoffense................... 0.64669% rain.......................... 0.62959% multiweather.................. 0.30198% choice........................ 0.24215% trickhail..................... 0.22791% tricksand..................... 0.19657% monoghost..................... 0.17948% mononormal.................... 0.17093% tricksun...................... 0.16808% sunstall...................... 0.11965% monowater..................... 0.11965% monobug....................... 0.07122% hailstall..................... 0.07122% monoelectric.................. 0.06267% monofighting.................. 0.04558% monograss..................... 0.03419% monorock...................... 0.03419% monofire...................... 0.03134% monoflying.................... 0.03134% monoice....................... 0.02849% sandoffense................... 0.02564% sandstall..................... 0.02564% rainoffense................... 0.02279% monoground.................... 0.02279% monodark...................... 0.01994% monopoison.................... 0.01994% monopsychic................... 0.01994% gravity....................... 0.01709% tailwind...................... 0.01140% monosteel..................... 0.01140% monodragon.................... 0.00855% dragmag....................... 0.00570% monofairy..................... 0.00570% rainstall..................... 0.00570% allweather.................... 0.00285% Stalliness (mean: -0.095) | -2.0|# |## -1.5|####### |############ -1.0|############## |##################### -0.5|####################### |############################## 0.0|############################# |######################## +0.5|################# |################ +1.0|######## |##### +1.5|### |## +2.0|# |# +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.45%