weatherless...................87.81054% balance.......................30.66622% offense.......................28.81503% hyperoffense..................20.08045% stall.........................12.03732% semistall..................... 8.40098% hail.......................... 7.22737% sand.......................... 2.80540% sun........................... 2.29121% hailoffense................... 1.31337% trickroom..................... 0.58119% sunoffense.................... 0.57774% voltturn...................... 0.41687% multiweather.................. 0.15270% monotype...................... 0.07471% tricksun...................... 0.05733% choice........................ 0.05413% rain.......................... 0.05124% sunstall...................... 0.04259% monoice....................... 0.02842% monoghost..................... 0.02254% trickhail..................... 0.02126% tricksand..................... 0.01777% sandoffense................... 0.01296% allweather.................... 0.01100% hailstall..................... 0.01082% mononormal.................... 0.00803% sandstall..................... 0.00792% monowater..................... 0.00792% tailwind...................... 0.00455% monofire...................... 0.00332% monoelectric.................. 0.00302% monopoison.................... 0.00058% monograss..................... 0.00031% gravity....................... 0.00020% monoflying.................... 0.00016% monopsychic................... 0.00016% monodark...................... 0.00016% monofighting.................. 0.00016% monobug....................... 0.00008% monosteel..................... 0.00005% monorock...................... 0.00004% rainoffense................... 0.00004% dragmag....................... 0.00001% monofairy..................... 0.00001% monoground.................... 0.00000% monodragon.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.159) | -2.0|### |### -1.5|############## |############################## -1.0|##################### |###################### -0.5|################# |####################### 0.0|########################## |############################# +0.5|##################### |########################## +1.0|######### |################# +1.5|##### |# +2.0|####### |### +2.5|###### |# +3.0|################ more negative = more offensive, more positive = more stall one # = 0.33%