weatherless...................82.53623% offense.......................42.21014% balance.......................31.44928% hyperoffense..................16.95652% sun........................... 9.31159% semistall..................... 6.19565% hail.......................... 3.51449% sand.......................... 3.29710% stall......................... 3.18841% rain.......................... 2.24638% sunoffense.................... 2.06522% monotype...................... 1.92029% voltturn...................... 1.73913% trickroom..................... 1.52174% mononormal.................... 0.90580% hailoffense................... 0.68841% multiweather.................. 0.65217% monoelectric.................. 0.25362% monowater..................... 0.18116% monoice....................... 0.18116% sandoffense................... 0.14493% choice........................ 0.14493% rainoffense................... 0.10870% monofighting.................. 0.10870% monobug....................... 0.07246% sandstall..................... 0.07246% monoghost..................... 0.07246% monodragon.................... 0.07246% monoflying.................... 0.07246% monograss..................... 0.03623% dragmag....................... 0.03623% tailwind...................... 0.03623% monoground.................... 0.03623% monofire...................... 0.03623% Stalliness (mean: -0.152) -2.0|## |#### -1.5|########## |############### -1.0|################# |################### -0.5|############################ |############################## 0.0|######################### |##################### +0.5|################### |############ +1.0|######## |###### +1.5|###### |# +2.0|## |## +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.44%