weatherless...................81.82409% offense.......................40.58084% balance.......................32.67049% hyperoffense..................15.60595% sun........................... 8.95233% semistall..................... 6.70255% stall......................... 4.44017% hail.......................... 4.33032% sand.......................... 3.76977% rain.......................... 2.10625% voltturn...................... 2.09455% trickroom..................... 1.87982% sunoffense.................... 1.41432% monotype...................... 1.27876% multiweather.................. 0.72597% hailoffense................... 0.67073% mononormal.................... 0.43582% monoelectric.................. 0.33717% monoice....................... 0.15336% sandoffense................... 0.12411% choice........................ 0.12296% sandstall..................... 0.11521% monofighting.................. 0.07616% monowater..................... 0.07581% monoghost..................... 0.06097% monodragon.................... 0.06095% monobug....................... 0.06066% tailwind...................... 0.04967% monoflying.................... 0.03081% monofire...................... 0.02614% rainoffense................... 0.02556% monograss..................... 0.02446% dragmag....................... 0.02446% monoground.................... 0.02156% Stalliness (mean: -0.085) -2.0|### |#### -1.5|########## |########### -1.0|################ |################## -0.5|######################## |############################## 0.0|######################## |##################### +0.5|#################### |############ +1.0|######## |##### +1.5|######## |## +2.0|### |## +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.44%