weatherless...................82.66350% offense.......................33.81483% balance.......................28.64850% semistall.....................15.20890% hyperoffense..................12.59454% stall......................... 9.73323% sun........................... 7.68072% hail.......................... 5.48428% voltturn...................... 3.06599% sand.......................... 2.74895% rain.......................... 1.98801% trickroom..................... 0.87215% hailoffense................... 0.54114% monotype...................... 0.39535% multiweather.................. 0.38038% sunoffense.................... 0.34743% sandstall..................... 0.20115% monoelectric.................. 0.16230% monoice....................... 0.14288% mononormal.................... 0.06091% choice........................ 0.04963% monobug....................... 0.01359% monoghost..................... 0.01359% monodragon.................... 0.00556% rainoffense................... 0.00454% monowater..................... 0.00443% monofighting.................. 0.00340% monoflying.................... 0.00227% sandoffense................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% monoground.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.225) -2.0|##### |##### -1.5|####### |######### -1.0|############# |################### -0.5|#################### |########################### 0.0|###################### |###################### +0.5|##################### |############ +1.0|######### |##### +1.5|############################## |### +2.0|##### |######## +2.5|### |### +3.0|# more negative = more offensive, more positive = more stall one # = 0.40%