weatherless...................92.42395% offense.......................44.79374% balance.......................37.50525% voltturn......................12.79001% hyperoffense.................. 9.59601% semistall..................... 5.58549% sand.......................... 5.25874% stall......................... 2.51952% sun........................... 1.06420% monotype...................... 0.90118% hail.......................... 0.88089% trickroom..................... 0.85850% rain.......................... 0.47788% choice........................ 0.40931% dragmag....................... 0.34144% sandstall..................... 0.14693% monopoison.................... 0.12734% monobug....................... 0.12454% hailoffense................... 0.11754% monowater..................... 0.11125% multiweather.................. 0.10005% sunoffense.................... 0.09586% trickhail..................... 0.08886% monoice....................... 0.08396% rainoffense................... 0.07486% mononormal.................... 0.07347% monoflying.................... 0.06297% monodark...................... 0.05527% monorock...................... 0.05387% monoground.................... 0.05108% monopsychic................... 0.04898% monofire...................... 0.04688% monosteel..................... 0.04548% sandoffense................... 0.04198% monoghost..................... 0.02939% tailwind...................... 0.02589% monoelectric.................. 0.02589% monodragon.................... 0.02309% hailstall..................... 0.02169% monofighting.................. 0.01609% monofairy..................... 0.01399% tricksun...................... 0.00840% tricksand..................... 0.00770% sunstall...................... 0.00630% gravity....................... 0.00560% trapper....................... 0.00560% monograss..................... 0.00490% rainstall..................... 0.00350% Stalliness (mean: -0.040) |### -1.5|#### |######### -1.0|############ |################### -0.5|########################## |############################# 0.0|############################## |########################### +0.5|################### |############## +1.0|######## |##### +1.5|#### |# +2.0|# |# +2.5| |# +3.0|# | +3.5| more negative = more offensive, more positive = more stall one # = 0.47%