weatherless...................92.39043% offense.......................44.31392% balance.......................36.17163% voltturn......................17.28922% hyperoffense..................10.61191% sand.......................... 5.75468% semistall..................... 5.14104% stall......................... 3.76149% hail.......................... 1.21906% trickroom..................... 1.03895% sun........................... 0.50713% dragmag....................... 0.46198% hailoffense................... 0.36714% trickhail..................... 0.27664% rain.......................... 0.22231% choice........................ 0.21860% sandstall..................... 0.13697% multiweather.................. 0.09192% monotype...................... 0.06107% sandoffense................... 0.06095% sunoffense.................... 0.04746% rainoffense................... 0.04686% monobug....................... 0.01771% hailstall..................... 0.01420% gravity....................... 0.01072% monorock...................... 0.00997% tricksand..................... 0.00977% tailwind...................... 0.00842% monodragon.................... 0.00841% monowater..................... 0.00735% monodark...................... 0.00486% monoice....................... 0.00336% monofire...................... 0.00204% monoelectric.................. 0.00143% monoground.................... 0.00131% monopoison.................... 0.00130% monopsychic................... 0.00091% mononormal.................... 0.00080% monoghost..................... 0.00076% monoflying.................... 0.00058% monofairy..................... 0.00038% tricksun...................... 0.00028% monosteel..................... 0.00022% monofighting.................. 0.00018% sunstall...................... 0.00008% trapper....................... 0.00007% monograss..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.025) |#### -1.5|#### |########## -1.0|############# |################## -0.5|############################ |############################## 0.0|############################# |############################# +0.5|###################### |############## +1.0|######## |#### +1.5|##### |# +2.0|# |## +2.5|# |## +3.0|# | +3.5| more negative = more offensive, more positive = more stall one # = 0.44%