weatherless...................94.74317% offense.......................38.99831% balance.......................36.32890% voltturn......................15.78584% hyperoffense..................10.48817% stall......................... 8.04540% semistall..................... 6.13922% sand.......................... 3.74523% hail.......................... 1.25255% trickroom..................... 1.01025% trickhail..................... 0.51244% dragmag....................... 0.38574% hailoffense................... 0.28202% sun........................... 0.25250% sandstall..................... 0.20115% choice........................ 0.10244% rain.......................... 0.08955% multiweather.................. 0.08144% monotype...................... 0.02387% tricksand..................... 0.01380% hailstall..................... 0.01115% monodragon.................... 0.01088% rainoffense................... 0.00920% sunoffense.................... 0.00813% gravity....................... 0.00544% monorock...................... 0.00530% tailwind...................... 0.00471% monobug....................... 0.00418% sandoffense................... 0.00397% monodark...................... 0.00100% monowater..................... 0.00092% monoice....................... 0.00042% monofire...................... 0.00039% monoelectric.................. 0.00027% monoground.................... 0.00014% mononormal.................... 0.00011% monopsychic................... 0.00010% monopoison.................... 0.00006% monoghost..................... 0.00004% monofairy..................... 0.00004% monoflying.................... 0.00003% monosteel..................... 0.00002% monofighting.................. 0.00002% tricksun...................... 0.00001% trapper....................... 0.00000% sunstall...................... 0.00000% monograss..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.138) |##### -1.5|### |########### -1.0|############ |################# -0.5|########################### |############################ 0.0|####################### |############################## +0.5|##################### |################# +1.0|####### |### +1.5|######## |# +2.0|## |###### +2.5|## |### +3.0|## | +3.5| more negative = more offensive, more positive = more stall one # = 0.43%