weatherless...................92.24598% offense.......................45.81682% balance.......................36.88533% voltturn......................12.07036% hyperoffense.................. 9.61083% sand.......................... 5.16586% semistall..................... 4.71212% stall......................... 2.97490% sun........................... 1.34370% trickroom..................... 0.97646% hail.......................... 0.91709% monotype...................... 0.90324% rain.......................... 0.45855% choice........................ 0.36695% dragmag....................... 0.32341% sandstall..................... 0.17217% monopoison.................... 0.14305% multiweather.................. 0.12241% monobug....................... 0.11025% sunoffense.................... 0.10630% rainoffense................... 0.09866% hailoffense................... 0.09753% mononormal.................... 0.08566% monorock...................... 0.07576% monodark...................... 0.07096% monoice....................... 0.06530% monowater..................... 0.05739% monosteel..................... 0.05541% monoflying.................... 0.05428% trickhail..................... 0.05258% monofire...................... 0.04947% monoghost..................... 0.04580% tailwind...................... 0.03901% monopsychic................... 0.03647% monofighting.................. 0.03364% sandoffense................... 0.03308% monograss..................... 0.02997% monoground.................... 0.02968% tricksand..................... 0.02884% hailstall..................... 0.02544% gravity....................... 0.02007% monodragon.................... 0.01922% tricksun...................... 0.01894% monoelectric.................. 0.01555% sunstall...................... 0.01470% monofairy..................... 0.01272% rainstall..................... 0.00339% swagplay...................... 0.00226% trapper....................... 0.00057% Stalliness (mean: -0.052) -2.0|# |# -1.5|#### |######## -1.0|############ |################## -0.5|########################## |############################ 0.0|############################## |######################## +0.5|################### |############# +1.0|####### |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# | +3.5| more negative = more offensive, more positive = more stall one # = 0.49%