weatherless...................92.36926% offense.......................45.66226% balance.......................36.52723% voltturn......................14.01586% hyperoffense.................. 9.90359% sand.......................... 5.43418% semistall..................... 4.58609% stall......................... 3.32083% trickroom..................... 1.15720% sun........................... 1.12721% hail.......................... 0.86849% monotype...................... 0.44829% dragmag....................... 0.36903% choice........................ 0.34224% rain.......................... 0.31969% sandstall..................... 0.16081% hailoffense................... 0.12652% multiweather.................. 0.11420% rainoffense................... 0.10428% sunoffense.................... 0.09209% monopoison.................... 0.08422% monobug....................... 0.07740% trickhail..................... 0.06309% tricksand..................... 0.03569% tailwind...................... 0.03547% monodark...................... 0.03510% monoice....................... 0.02960% mononormal.................... 0.02875% monowater..................... 0.02874% sandoffense................... 0.02705% monoflying.................... 0.02634% hailstall..................... 0.02187% monofire...................... 0.02176% monoghost..................... 0.02052% monorock...................... 0.02041% monopsychic................... 0.01757% monofighting.................. 0.01562% monograss..................... 0.01444% monosteel..................... 0.01335% tricksun...................... 0.01214% monoground.................... 0.01171% gravity....................... 0.01037% monodragon.................... 0.01032% monoelectric.................. 0.01005% monofairy..................... 0.00581% sunstall...................... 0.00570% swagplay...................... 0.00269% rainstall..................... 0.00119% trapper....................... 0.00031% Stalliness (mean: -0.050) -2.0|## |## -1.5|#### |######## -1.0|############ |################## -0.5|########################## |############################ 0.0|############################## |######################## +0.5|################### |############# +1.0|####### |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# | +3.5| more negative = more offensive, more positive = more stall one # = 0.48%