weatherless...................92.94629% offense.......................45.57893% balance.......................34.16305% voltturn......................16.79445% hyperoffense..................10.97964% sand.......................... 5.33399% stall......................... 4.83270% semistall..................... 4.44567% trickroom..................... 1.46331% hail.......................... 0.83403% sun........................... 0.77126% dragmag....................... 0.44936% choice........................ 0.23337% hailoffense................... 0.20520% rain.......................... 0.19164% sandstall..................... 0.13950% monotype...................... 0.11273% rainoffense................... 0.10845% multiweather.................. 0.07584% trickhail..................... 0.06055% sunoffense.................... 0.05950% tricksand..................... 0.03507% monopoison.................... 0.03372% monobug....................... 0.02315% tailwind...................... 0.01937% monodark...................... 0.01684% sandoffense................... 0.00803% hailstall..................... 0.00716% monowater..................... 0.00697% gravity....................... 0.00480% monoice....................... 0.00408% monoflying.................... 0.00385% monograss..................... 0.00384% monofighting.................. 0.00317% monorock...................... 0.00299% monoghost..................... 0.00295% monoelectric.................. 0.00219% tricksun...................... 0.00204% mononormal.................... 0.00203% monopsychic................... 0.00188% monofire...................... 0.00186% monodragon.................... 0.00178% monoground.................... 0.00111% swagplay...................... 0.00110% sunstall...................... 0.00082% monofairy..................... 0.00049% monosteel..................... 0.00049% rainstall..................... 0.00017% trapper....................... 0.00000% Stalliness (mean: -0.038) -2.0|### |## -1.5|### |######### -1.0|############## |################## -0.5|############################ |############################# 0.0|############################## |######################## +0.5|################# |############# +1.0|####### |#### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# | +3.5| more negative = more offensive, more positive = more stall one # = 0.47%