weatherless...................94.66224% offense.......................44.22732% balance.......................31.99871% voltturn......................17.35777% hyperoffense..................11.52458% stall......................... 7.75012% semistall..................... 4.49927% sand.......................... 4.30561% trickroom..................... 1.38738% hail.......................... 0.57818% sun........................... 0.32487% dragmag....................... 0.25494% rain.......................... 0.16401% hailoffense................... 0.14521% rainoffense................... 0.13233% choice........................ 0.09846% sandstall..................... 0.09074% multiweather.................. 0.03464% monotype...................... 0.03290% sunoffense.................... 0.02778% tricksand..................... 0.01673% trickhail..................... 0.01294% monodark...................... 0.01034% tailwind...................... 0.00793% monobug....................... 0.00784% monopoison.................... 0.00586% sandoffense................... 0.00554% hailstall..................... 0.00303% monowater..................... 0.00241% gravity....................... 0.00106% monoflying.................... 0.00096% monograss..................... 0.00093% monoice....................... 0.00081% monorock...................... 0.00080% monodragon.................... 0.00057% monoghost..................... 0.00056% swagplay...................... 0.00052% mononormal.................... 0.00049% monofire...................... 0.00029% monopsychic................... 0.00029% monoelectric.................. 0.00025% monofairy..................... 0.00019% monofighting.................. 0.00018% monoground.................... 0.00016% sunstall...................... 0.00007% monosteel..................... 0.00004% tricksun...................... 0.00004% rainstall..................... 0.00003% trapper....................... 0.00000% Stalliness (mean: 0.039) -2.0|###### |## -1.5|### |####### -1.0|################# |############## -0.5|############################## |############################ 0.0|############################## |###################### +0.5|############## |############### +1.0|###### |#### +1.5|### |## +2.0|# |# +2.5|### |### +3.0|## | +3.5|# more negative = more offensive, more positive = more stall one # = 0.46%