balance.......................64.85116% weatherless...................61.79450% offense.......................30.53300% hail..........................14.62934% sun........................... 8.43107% sand.......................... 8.12017% rain.......................... 8.06858% semistall..................... 4.12171% trickroom..................... 2.36076% multiweather.................. 1.00479% tricksun...................... 0.99970% tailwind...................... 0.48281% hyperoffense.................. 0.29150% tricksand..................... 0.20824% stall......................... 0.20263% monotype...................... 0.17627% monowater..................... 0.09219% voltturn...................... 0.05762% dragmag....................... 0.05352% sunoffense.................... 0.04769% trickhail..................... 0.03770% rainoffense................... 0.02622% monoelectric.................. 0.02431% sandstall..................... 0.01727% trickrain..................... 0.01539% mononormal.................... 0.01455% hailoffense................... 0.01451% sandoffense................... 0.01286% hailstall..................... 0.01280% rainstall..................... 0.00944% monoghost..................... 0.00929% monofairy..................... 0.00872% allweather.................... 0.00868% monobug....................... 0.00663% monoice....................... 0.00643% sunstall...................... 0.00444% batonpass..................... 0.00327% monopoison.................... 0.00302% gravity....................... 0.00259% monodark...................... 0.00237% monofighting.................. 0.00208% monograss..................... 0.00182% monosteel..................... 0.00155% monoground.................... 0.00152% trapper....................... 0.00139% monofire...................... 0.00063% monopsychic................... 0.00055% monodragon.................... 0.00038% monorock...................... 0.00026% monoflying.................... 0.00000% Stalliness (mean: 0.233) -1.0|# |#### -0.5|########## |################## 0.0|########################## |############################## +0.5|############################ |################## +1.0|######## |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.69%