sand..........................72.72580% balance.......................36.07144% weatherless...................27.27156% semistall.....................26.37104% offense.......................23.15564% hyperoffense.................. 7.45774% stall......................... 6.94413% sandstall..................... 5.42675% batonpass..................... 3.56779% sandoffense................... 2.45574% dragmag....................... 1.08942% trapper....................... 0.06230% choice........................ 0.04412% sun........................... 0.02128% multiweather.................. 0.02117% voltturn...................... 0.01465% monotype...................... 0.01137% monopsychic................... 0.00454% monoflying.................... 0.00398% rain.......................... 0.00252% monobug....................... 0.00132% rainoffense................... 0.00072% monosteel..................... 0.00051% monorock...................... 0.00030% monowater..................... 0.00027% mononormal.................... 0.00024% monoice....................... 0.00019% sunoffense.................... 0.00003% monograss..................... 0.00003% monodragon.................... 0.00000% hail.......................... 0.00000% monodark...................... 0.00000% monofighting.................. 0.00000% monofire...................... 0.00000% monopoison.................... 0.00000% Stalliness (mean: 0.469) | -1.5|### |########### -1.0|###### |############# -0.5|############ |################# 0.0|################### |######################## +0.5|################# |############################ +1.0|############### |########################### +1.5|############################## |########## +2.0|### |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.42%