weatherless...................59.35589% offense.......................43.08068% sand..........................33.61093% balance.......................24.59662% hyperoffense..................24.45348% sandoffense................... 8.96877% semistall..................... 4.57385% stall......................... 3.29538% hail.......................... 3.06766% rain.......................... 2.99610% batonpass..................... 1.89330% sandstall..................... 1.72088% voltturn...................... 1.36304% dragmag....................... 1.31100% sun........................... 1.27846% choice........................ 1.07677% rainoffense................... 0.85882% trickroom..................... 0.60507% monotype...................... 0.49772% hailstall..................... 0.48146% sunoffense.................... 0.38712% hailoffense................... 0.34157% tricksand..................... 0.32206% multiweather.................. 0.30904% monoice....................... 0.12362% monofighting.................. 0.08458% monowater..................... 0.06181% monorock...................... 0.04880% monoflying.................... 0.04229% monopoison.................... 0.02602% monobug....................... 0.02602% monosteel..................... 0.02602% monodragon.................... 0.02602% mononormal.................... 0.02277% monodark...................... 0.00976% monoelectric.................. 0.00976% monofire...................... 0.00976% trapper....................... 0.00651% monoground.................... 0.00651% sunstall...................... 0.00325% tricksun...................... 0.00325% Stalliness (mean: -0.330) |######### -1.5|############### |################### -1.0|############################## |############################# -0.5|###################### |########################## 0.0|###################### |##################### +0.5|############# |########## +1.0|####### |#### +1.5|##### |### +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.42%