weatherless...................54.06422% offense.......................39.55263% sand..........................39.18170% hyperoffense..................28.05540% balance.......................22.84627% sandoffense...................11.40114% semistall..................... 5.49484% stall......................... 4.05085% hail.......................... 3.37670% rain.......................... 2.71383% sandstall..................... 2.14208% voltturn...................... 1.86447% dragmag....................... 1.75177% batonpass..................... 1.55555% choice........................ 1.14223% sun........................... 0.94256% rainoffense................... 0.88921% trickroom..................... 0.70268% hailstall..................... 0.70068% tricksand..................... 0.42721% multiweather.................. 0.27901% sunoffense.................... 0.23995% monotype...................... 0.21565% hailoffense................... 0.15786% monofighting.................. 0.05489% monoice....................... 0.03070% monoflying.................... 0.02972% monopoison.................... 0.02519% monodragon.................... 0.02027% monoelectric.................. 0.01118% monobug....................... 0.01086% monosteel..................... 0.01082% monowater..................... 0.00984% monorock...................... 0.00853% mononormal.................... 0.00616% tricksun...................... 0.00494% monofire...................... 0.00365% monodark...................... 0.00309% trapper....................... 0.00252% monoground.................... 0.00251% sunstall...................... 0.00058% Stalliness (mean: -0.346) |########## -1.5|################# |##################### -1.0|############################## |############################ -0.5|################### |###################### 0.0|################## |#################### +0.5|########### |######### +1.0|####### |#### +1.5|####### |#### +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.43%