sand..........................63.80121% offense.......................35.52899% weatherless...................33.66730% hyperoffense..................30.34785% sandoffense...................18.94408% balance.......................14.28547% semistall.....................12.07153% stall......................... 7.76616% sandstall..................... 6.28900% voltturn...................... 3.64803% dragmag....................... 2.83430% hail.......................... 1.44126% rain.......................... 0.96302% hailstall..................... 0.36538% trickroom..................... 0.34462% rainoffense................... 0.22336% tricksand..................... 0.20424% sun........................... 0.19551% choice........................ 0.14017% batonpass..................... 0.08197% multiweather.................. 0.06830% hailoffense................... 0.06199% sunoffense.................... 0.03176% monotype...................... 0.01249% monofighting.................. 0.01008% monoelectric.................. 0.00181% monodragon.................... 0.00050% monopoison.................... 0.00009% trapper....................... 0.00004% monodark...................... 0.00001% monoice....................... 0.00000% monorock...................... 0.00000% monosteel..................... 0.00000% mononormal.................... 0.00000% monowater..................... 0.00000% tricksun...................... 0.00000% monoflying.................... 0.00000% sunstall...................... 0.00000% monobug....................... 0.00000% monoground.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.221) |########### -1.5|############################## |###################### -1.0|########################## |#################### -0.5|################### |############################# 0.0|############### |########### +0.5|######## |####### +1.0|####### |######## +1.5|######################## |####### +2.0|#### |## +2.5| more negative = more offensive, more positive = more stall one # = 0.40%