weatherless...................56.29791% offense.......................40.56620% balance.......................31.89895% sand..........................21.67247% rain..........................17.95296% hyperoffense..................14.77352% semistall..................... 7.39547% stall......................... 5.36585% sun........................... 3.31882% voltturn...................... 2.48258% dragmag....................... 2.16028% choice........................ 2.09059% rainoffense................... 2.02091% sandoffense................... 1.81185% rainstall..................... 1.81185% monotype...................... 1.71603% sandstall..................... 1.21080% hail.......................... 1.14983% trickroom..................... 1.05401% sunoffense.................... 0.41812% multiweather.................. 0.37456% monoghost..................... 0.32230% sunstall...................... 0.27875% monodragon.................... 0.26132% tricksand..................... 0.20906% monowater..................... 0.20035% monorock...................... 0.14808% monopoison.................... 0.13937% mononormal.................... 0.13066% monograss..................... 0.09582% monobug....................... 0.07840% hailoffense................... 0.07840% monopsychic................... 0.06969% monofighting.................. 0.06969% monoelectric.................. 0.06969% monoice....................... 0.05226% monodark...................... 0.04355% monofire...................... 0.04355% monoground.................... 0.03484% monoflying.................... 0.03484% hailstall..................... 0.02613% tailwind...................... 0.01742% monosteel..................... 0.01742% trapper....................... 0.01742% tricksun...................... 0.01742% trickrain..................... 0.00871% trickhail..................... 0.00871% Stalliness (mean: -0.058) -2.0|## |### -1.5|########## |############## -1.0|################ |#################### -0.5|############################## |######################### 0.0|####################### |######################## +0.5|###################### |############# +1.0|########### |####### +1.5|##### |#### +2.0|#### |## +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.42%