weatherless...................74.38651% balance.......................39.14464% offense.......................37.53449% sand..........................17.29260% hyperoffense..................10.22257% semistall..................... 8.99526% sun........................... 5.98936% voltturn...................... 5.34334% stall......................... 4.10304% rain.......................... 3.81838% monotype...................... 1.92332% multiweather.................. 1.75109% dragmag....................... 0.84279% trickroom..................... 0.80562% sandoffense................... 0.77003% sandstall..................... 0.60344% monowater..................... 0.53851% monobug....................... 0.53097% sunoffense.................... 0.50093% rainoffense................... 0.30076% hail.......................... 0.28852% choice........................ 0.26871% rainstall..................... 0.24386% monofire...................... 0.18614% monosteel..................... 0.09921% monoghost..................... 0.06972% monofighting.................. 0.06959% monoflying.................... 0.06880% sunstall...................... 0.06802% monodark...................... 0.04893% monopoison.................... 0.04728% mononormal.................... 0.04650% monograss..................... 0.04559% trapper....................... 0.04126% monodragon.................... 0.04116% tailwind...................... 0.03993% monoground.................... 0.03930% monopsychic................... 0.03325% monorock...................... 0.02432% hailoffense................... 0.01914% monoice....................... 0.01798% monoelectric.................. 0.01782% monofairy..................... 0.01586% allweather.................... 0.00617% tricksand..................... 0.00429% hailstall..................... 0.00076% trickhail..................... 0.00000% Stalliness (mean: 0.059) -2.0|# |### -1.5|###### |######### -1.0|########### |################# -0.5|########################## |########################## 0.0|############################# |############################## +0.5|######################### |################ +1.0|############### |########## +1.5|##### |### +2.0|## |# +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.42%