offense.......................56.06522% weatherless...................47.67391% sun...........................34.00000% rain..........................26.10870% hyperoffense..................18.65217% balance.......................18.58696% multiweather..................12.93478% sunoffense.................... 6.13043% semistall..................... 5.73913% sand.......................... 5.19565% rainoffense................... 2.65217% monotype...................... 1.67391% dragmag....................... 1.02174% stall......................... 0.95652% batonpass..................... 0.80435% monodragon.................... 0.45652% hail.......................... 0.41304% sandstall..................... 0.30435% sandoffense................... 0.26087% voltturn...................... 0.26087% monobug....................... 0.23913% monorock...................... 0.23913% monoflying.................... 0.23913% monofighting.................. 0.19565% monodark...................... 0.19565% choice........................ 0.17391% trapper....................... 0.13043% monowater..................... 0.10870% trickroom..................... 0.08696% monofire...................... 0.08696% sunstall...................... 0.06522% tailwind...................... 0.06522% monopsychic................... 0.06522% monoghost..................... 0.06522% monoelectric.................. 0.06522% mononormal.................... 0.06522% monograss..................... 0.04348% monopoison.................... 0.02174% gravity....................... 0.02174% monosteel..................... 0.02174% monoground.................... 0.02174% Stalliness (mean: -0.382) |# -2.0|# |## -1.5|######### |######## -1.0|############## |################### -0.5|############################## |################### 0.0|############### |######## +0.5|######### |## +1.0|# |## +1.5|###### | +2.0| | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.67%