sun...........................56.13090% offense.......................43.24553% rain..........................42.96025% hyperoffense..................24.64801% sunoffense....................17.45758% multiweather..................15.60352% balance.......................15.51942% semistall.....................15.48831% weatherless...................15.06084% rainoffense................... 2.64458% sand.......................... 1.87273% stall......................... 1.09873% sandstall..................... 0.63845% batonpass..................... 0.57406% dragmag....................... 0.52005% sunstall...................... 0.16371% monotype...................... 0.06554% monoelectric.................. 0.03249% voltturn...................... 0.02807% monoflying.................... 0.02789% trickroom..................... 0.01390% trapper....................... 0.01384% sandoffense................... 0.00615% monodragon.................... 0.00288% monobug....................... 0.00228% monorock...................... 0.00228% hail.......................... 0.00082% monopsychic................... 0.00012% choice........................ 0.00010% monosteel..................... 0.00000% monofire...................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% gravity....................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.271) | -2.0| |### -1.5|#################### |########## -1.0|############# |############# -0.5|############################## |############## 0.0|########## |#### +0.5|############# |# +1.0| |## +1.5|###################### | +2.0| | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.63%