weatherless...................92.34323% balance.......................61.10743% offense.......................19.26262% monotype......................12.48043% hyperoffense.................. 9.60519% monofighting.................. 6.17211% semistall..................... 5.61455% rain.......................... 4.76794% stall......................... 4.41021% mononormal.................... 4.15791% sun........................... 2.15042% monofire...................... 2.15042% trickroom..................... 1.63988% sand.......................... 0.73841% monowater..................... 0.00000% voltturn...................... 0.00000% hail.......................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monoghost..................... 0.00000% choice........................ 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.061) -1.5|### |# -1.0|### |#### -0.5|## |## 0.0|# |############################## +0.5|### | +1.0|### | +1.5| | +2.0|## | more negative = more offensive, more positive = more stall one # = 1.81%