weatherless...................90.30611% offense.......................44.18122% hyperoffense..................27.58057% balance.......................19.16595% monotype......................12.03163% sun........................... 7.13823% semistall..................... 4.82346% stall......................... 4.24881% mononormal.................... 1.85417% sand.......................... 1.72917% monosteel..................... 1.50187% sunoffense.................... 1.49612% monoflying.................... 1.35938% monoghost..................... 1.21010% monowater..................... 1.14591% monopsychic................... 1.10859% monorock...................... 1.05822% monofire...................... 0.98672% monofairy..................... 0.94000% monopoison.................... 0.90686% monodragon.................... 0.88129% monobug....................... 0.85154% hail.......................... 0.85127% monofighting.................. 0.81239% monograss..................... 0.74350% monoelectric.................. 0.66521% monodark...................... 0.65268% monoground.................... 0.52846% monoice....................... 0.39119% multiweather.................. 0.22521% rain.......................... 0.21582% sandoffense................... 0.14614% hailoffense................... 0.10908% dragmag....................... 0.10674% sunstall...................... 0.06733% sandstall..................... 0.04776% hailstall..................... 0.02897% rainoffense................... 0.01540% rainstall..................... 0.01488% voltturn...................... 0.00861% batonpass..................... 0.00104% trapper....................... 0.00052% trickroom..................... 0.00026% tailwind...................... 0.00026% Stalliness (mean: -0.381) |# -2.0|##### |############### -1.0|############################## |############################## 0.0|################### |############ +1.0|######## |#### +2.0|## |# +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.79%