weatherless...................90.65383% offense.......................52.32878% hyperoffense..................27.80405% balance.......................15.28606% sun........................... 7.28825% monotype...................... 3.56905% semistall..................... 3.20666% sand.......................... 1.87799% sunoffense.................... 1.85536% stall......................... 1.37446% mononormal.................... 0.66000% monoflying.................... 0.56636% monosteel..................... 0.54446% monodragon.................... 0.42656% monoghost..................... 0.36619% monopsychic................... 0.35490% hail.......................... 0.33143% monofighting.................. 0.31195% monofairy..................... 0.30356% multiweather.................. 0.30226% monorock...................... 0.28221% monopoison.................... 0.27520% monobug....................... 0.19650% monograss..................... 0.18744% rain.......................... 0.15144% monoice....................... 0.14245% monofire...................... 0.13364% sandoffense................... 0.11344% monowater..................... 0.09842% monoground.................... 0.09224% hailoffense................... 0.08412% monoelectric.................. 0.07485% monodark...................... 0.05436% sandstall..................... 0.04123% dragmag....................... 0.02091% rainstall..................... 0.00950% sunstall...................... 0.00868% rainoffense................... 0.00346% voltturn...................... 0.00269% trapper....................... 0.00016% hailstall..................... 0.00013% tailwind...................... 0.00000% trickroom..................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.544) | -2.0|### |############# -1.0|######################### |############################## 0.0|############# |######## +1.0|##### |# +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 1.02%