weatherless...................72.41747% offense.......................52.05113% balance.......................22.20523% hyperoffense..................20.61210% sun...........................16.33416% rain..........................11.04443% monotype...................... 9.21677% multiweather.................. 6.35485% batonpass..................... 5.19530% sand.......................... 4.10967% semistall..................... 3.05427% hail.......................... 2.62115% stall......................... 2.07726% mononormal.................... 1.83988% sunoffense.................... 1.78699% voltturn...................... 1.11327% monopsychic................... 1.02659% monoflying.................... 0.93956% rainoffense................... 0.83513% monoghost..................... 0.78279% monowater..................... 0.76290% choice........................ 0.72482% monosteel..................... 0.70752% monodragon.................... 0.62450% monobug....................... 0.62254% monofighting.................. 0.54825% monorock...................... 0.54183% monofairy..................... 0.53024% sandoffense................... 0.46871% monograss..................... 0.42635% dragmag....................... 0.42055% monopoison.................... 0.41297% monoelectric.................. 0.40629% monofire...................... 0.39656% monoground.................... 0.38239% monodark...................... 0.37686% monoice....................... 0.36919% hailoffense................... 0.35751% trickroom..................... 0.28358% trapper....................... 0.25914% sunstall...................... 0.13332% sandstall..................... 0.09774% tailwind...................... 0.08284% swagplay...................... 0.06126% rainstall..................... 0.04298% trickrain..................... 0.03157% hailstall..................... 0.02113% tricksun...................... 0.02105% gravity....................... 0.00838% tricksand..................... 0.00606% allweather.................... 0.00571% trickhail..................... 0.00455% Stalliness (mean: -0.380) |# -2.0|## |######### -1.0|###################### |############################## 0.0|####################### |########### +1.0|##### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.94%