weatherless...................67.43418% offense.......................50.21767% hyperoffense..................23.25502% balance.......................21.24329% sun...........................20.94419% rain..........................14.13379% multiweather.................. 8.39936% monotype...................... 7.28310% batonpass..................... 5.65419% sand.......................... 3.80974% semistall..................... 3.12246% sunoffense.................... 2.48655% hail.......................... 2.25224% stall......................... 2.16156% voltturn...................... 1.24553% mononormal.................... 1.22908% rainoffense................... 1.16007% monoflying.................... 0.79848% monoghost..................... 0.74438% monopsychic................... 0.73338% choice........................ 0.71484% monosteel..................... 0.64599% monowater..................... 0.61802% monodragon.................... 0.56557% monofighting.................. 0.52459% sandoffense................... 0.46579% monofairy..................... 0.43793% monobug....................... 0.43267% dragmag....................... 0.43218% monoice....................... 0.42000% monorock...................... 0.37340% monoground.................... 0.37147% hailoffense................... 0.36589% trickroom..................... 0.36394% monodark...................... 0.31448% monograss..................... 0.29982% monopoison.................... 0.28445% monofire...................... 0.28342% monoelectric.................. 0.25193% trapper....................... 0.23317% sunstall...................... 0.20861% sandstall..................... 0.12280% tailwind...................... 0.08606% swagplay...................... 0.08239% rainstall..................... 0.06052% trickrain..................... 0.05918% tricksun...................... 0.03971% hailstall..................... 0.01296% gravity....................... 0.00603% tricksand..................... 0.00594% allweather.................... 0.00421% trickhail..................... 0.00289% Stalliness (mean: -0.408) |# -2.0|### |########### -1.0|######################## |############################## 0.0|###################### |########### +1.0|##### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.90%