weatherless...................56.24861% offense.......................46.49711% sun...........................33.48657% hyperoffense..................25.80315% balance.......................20.88352% rain..........................19.66793% multiweather..................12.75048% batonpass..................... 6.57904% monotype...................... 4.58349% sunoffense.................... 4.40853% semistall..................... 3.96556% stall......................... 2.85065% sand.......................... 2.47465% rainoffense................... 1.39961% voltturn...................... 1.08446% hail.......................... 0.99951% monoghost..................... 0.64748% mononormal.................... 0.61511% trickroom..................... 0.56089% monoflying.................... 0.53941% monosteel..................... 0.50694% monopsychic................... 0.50528% choice........................ 0.50039% sunstall...................... 0.47539% monofighting.................. 0.46577% monodragon.................... 0.40549% dragmag....................... 0.39183% monoground.................... 0.37728% monowater..................... 0.36627% trapper....................... 0.33909% monofairy..................... 0.31646% monoice....................... 0.29094% sandstall..................... 0.27329% sandoffense................... 0.26091% monorock...................... 0.21212% trickrain..................... 0.20972% monodark...................... 0.20816% monobug....................... 0.20239% hailoffense................... 0.18563% tricksun...................... 0.14151% monograss..................... 0.13770% monofire...................... 0.11047% rainstall..................... 0.10914% tailwind...................... 0.10647% monoelectric.................. 0.10139% monopoison.................... 0.09939% swagplay...................... 0.09119% gravity....................... 0.00630% hailstall..................... 0.00516% tricksand..................... 0.00289% allweather.................... 0.00279% trickhail..................... 0.00145% Stalliness (mean: -0.402) |# -2.0|#### |############## -1.0|######################## |############################## 0.0|##################### |############# +1.0|###### |### +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.84%