weatherless...................46.14244% sun...........................45.58347% offense.......................40.76166% balance.......................25.96881% hyperoffense..................22.58090% rain..........................20.45390% multiweather..................14.59603% semistall..................... 6.25286% sunoffense.................... 5.35518% stall......................... 4.43577% batonpass..................... 4.39748% sand.......................... 2.16131% monotype...................... 1.99990% sunstall...................... 0.91690% rainoffense................... 0.86418% trickroom..................... 0.77921% sandstall..................... 0.75839% trickrain..................... 0.52487% trapper....................... 0.51045% monoghost..................... 0.47726% voltturn...................... 0.43220% monofighting.................. 0.40828% tricksun...................... 0.40306% dragmag....................... 0.33568% hail.......................... 0.32044% monoground.................... 0.30521% monopsychic................... 0.25494% choice........................ 0.24601% monoflying.................... 0.21353% mononormal.................... 0.17985% monofairy..................... 0.15106% sandoffense................... 0.13604% tailwind...................... 0.13209% monodragon.................... 0.13149% monowater..................... 0.13085% monosteel..................... 0.13015% monoice....................... 0.10386% rainstall..................... 0.08683% monodark...................... 0.05899% monorock...................... 0.05845% hailoffense................... 0.05466% monobug....................... 0.04101% monofire...................... 0.03303% monograss..................... 0.02959% monoelectric.................. 0.02681% monopoison.................... 0.02491% swagplay...................... 0.02412% gravity....................... 0.01168% allweather.................... 0.00152% hailstall..................... 0.00105% trickhail..................... 0.00015% tricksand..................... 0.00013% Stalliness (mean: -0.224) |# -2.0|##### |############# -1.0|###################### |############################## 0.0|####################### |##################### +1.0|######## |##### +2.0|## |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.76%