weatherless...................84.21501% offense.......................40.91313% balance.......................36.57727% hyperoffense..................10.11386% semistall..................... 8.66605% voltturn...................... 7.28444% rain.......................... 6.93454% monotype...................... 6.52412% sun........................... 5.31368% stall......................... 3.72969% sand.......................... 3.58122% batonpass..................... 3.50462% monopsychic................... 1.80905% hail.......................... 1.80054% multiweather.................. 1.79770% monodragon.................... 0.98443% mononormal.................... 0.95039% monoghost..................... 0.87095% monobug....................... 0.84637% monoflying.................... 0.67615% dragmag....................... 0.50877% choice........................ 0.49836% monowater..................... 0.47472% rainoffense................... 0.46243% sunoffense.................... 0.36030% monorock...................... 0.35084% monofire...................... 0.33855% monosteel..................... 0.32720% monoelectric.................. 0.29883% monoground.................... 0.25155% sandstall..................... 0.16738% monodark...................... 0.16076% monopoison.................... 0.14185% trickroom..................... 0.13239% monofairy..................... 0.12956% monograss..................... 0.11253% rainstall..................... 0.10308% monofighting.................. 0.09835% trapper....................... 0.09362% sandoffense................... 0.09267% monoice....................... 0.09173% hailoffense................... 0.08133% trickrain..................... 0.06525% tricksun...................... 0.04539% fear.......................... 0.03877% sunstall...................... 0.03215% hailstall..................... 0.01891% tailwind...................... 0.01324% gravity....................... 0.00473% trickhail..................... 0.00473% allweather.................... 0.00378% tricksand..................... 0.00095% Stalliness (mean: 0.021) -3.0| | -2.0|# |##### -1.0|############## |########################## 0.0|############################## |####################### +1.0|############# |###### +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.81%