weatherless...................85.49978% balance.......................39.72507% offense.......................35.65625% semistall.....................11.62974% voltturn......................11.30564% hyperoffense.................. 8.38590% rain.......................... 5.80775% stall......................... 4.60304% sun........................... 4.33039% sand.......................... 4.25089% monotype...................... 3.87746% batonpass..................... 2.43132% hail.......................... 1.38567% monopsychic................... 1.35756% multiweather.................. 1.26607% monodragon.................... 0.59976% dragmag....................... 0.57551% monoflying.................... 0.52642% mononormal.................... 0.51637% monoghost..................... 0.39009% monobug....................... 0.39001% rainoffense................... 0.37269% monofire...................... 0.31865% sandstall..................... 0.25871% sunoffense.................... 0.25094% choice........................ 0.24535% monoground.................... 0.23950% monowater..................... 0.20559% monosteel..................... 0.17052% monorock...................... 0.16861% monoelectric.................. 0.14633% trickroom..................... 0.14602% rainstall..................... 0.14399% trapper....................... 0.10014% trickrain..................... 0.08955% tricksun...................... 0.08557% sandoffense................... 0.08202% monoice....................... 0.07621% monodark...................... 0.07330% monopoison.................... 0.06702% monofairy..................... 0.04813% monograss..................... 0.04735% hailoffense................... 0.04601% fear.......................... 0.03896% sunstall...................... 0.03576% monofighting.................. 0.03516% hailstall..................... 0.02337% tailwind...................... 0.00584% trickhail..................... 0.00267% gravity....................... 0.00038% tricksand..................... 0.00011% allweather.................... 0.00000% Stalliness (mean: 0.153) -3.0| | -2.0|# |#### -1.0|############# |######################## 0.0|############################## |########################### +1.0|################## |######### +2.0|## |## +3.0| | more negative = more offensive, more positive = more stall one # = 0.76%