weatherless...................86.35189% balance.......................43.25129% offense.......................27.59096% voltturn......................19.49900% semistall.....................15.65168% stall......................... 6.76358% hyperoffense.................. 6.74250% rain.......................... 5.05898% sand.......................... 4.90207% sun........................... 4.21278% monotype...................... 1.99947% batonpass..................... 1.34839% multiweather.................. 1.29402% monopsychic................... 1.22243% hail.......................... 0.76836% sandstall..................... 0.56765% dragmag....................... 0.41694% trickroom..................... 0.31277% trickrain..................... 0.26081% tricksun...................... 0.26075% rainoffense................... 0.24430% monodragon.................... 0.22776% rainstall..................... 0.22465% mononormal.................... 0.19657% monobug....................... 0.15872% monoghost..................... 0.15608% choice........................ 0.12673% sunoffense.................... 0.09421% monoflying.................... 0.09085% monoground.................... 0.08524% monosteel..................... 0.07883% fear.......................... 0.06092% monowater..................... 0.05951% sandoffense................... 0.04781% monorock...................... 0.03762% monoelectric.................. 0.03286% monofairy..................... 0.02342% monoice....................... 0.02340% hailoffense................... 0.02257% trapper....................... 0.02142% monofighting.................. 0.01900% sunstall...................... 0.01433% hailstall..................... 0.01414% monodark...................... 0.01407% monofire...................... 0.00883% monograss..................... 0.00695% monopoison.................... 0.00441% tailwind...................... 0.00269% trickhail..................... 0.00001% gravity....................... 0.00001% tricksand..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.337) -3.0| | -2.0|# |#### -1.0|######### |################### 0.0|########################### |############################## +1.0|######################## |############ +2.0|### |### +3.0| | more negative = more offensive, more positive = more stall one # = 0.75%