weatherless...................66.97589% offense.......................51.52429% hyperoffense..................24.29702% sand..........................22.75114% balance.......................19.04433% sun........................... 9.70919% multiweather.................. 4.97959% rain.......................... 3.42845% semistall..................... 3.05760% hail.......................... 2.20402% stall......................... 2.07675% sandoffense................... 1.97400% voltturn...................... 1.90822% sunoffense.................... 1.42936% trickroom..................... 1.41345% monotype...................... 0.97470% dragmag....................... 0.78517% hailoffense................... 0.65058% rainoffense................... 0.52444% sandstall..................... 0.45373% trickhail..................... 0.30774% tricksun...................... 0.28148% batonpass..................... 0.25986% monowater..................... 0.19762% monoghost..................... 0.15402% monobug....................... 0.13605% tailwind...................... 0.13492% monopoison.................... 0.10091% tricksand..................... 0.10054% monosteel..................... 0.08828% gravity....................... 0.08112% mononormal.................... 0.06590% trickrain..................... 0.04797% monodragon.................... 0.03705% monofire...................... 0.03157% monograss..................... 0.02920% trapper....................... 0.02870% sunstall...................... 0.02184% monoice....................... 0.02018% monoflying.................... 0.01886% monoground.................... 0.01663% monofighting.................. 0.01627% monorock...................... 0.01463% monodark...................... 0.01354% monopsychic................... 0.01217% monofairy..................... 0.01215% rainstall..................... 0.01129% monoelectric.................. 0.01046% allweather.................... 0.00425% hailstall..................... 0.00157% Stalliness (mean: -0.430) -2.0|# |##### -1.5|############ |##################### -1.0|########################### |############################# -0.5|############################## |########################### 0.0|################### |############### +0.5|######### |####### +1.0|#### |#### +1.5|## |# +2.0|# |# +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.47%